You can have as many Copy Files build phases in a target as you need. Or, if you’re developing a plug-in, a Copy Files build phase can copy the generated plug-in to the appropriate location. You can have as many Copy Files build phases as you need in a target.įor example, using a Copy Files build phase, you can copy fonts to/Library/Fonts. An example is the Copy Headers build phase, which deals only with header files. It complements the build phases that copy specific types of files. To receive a message alerting you to any updates to this workaround article, including news of an XCFramework iOS Agent, click the 3-dot icon on the upper right, and select Subscribe from the drop-down list.A Copy Files build phase allows you to copy files and resources of any type to specific locations as part of the build process. We will notify the customer community here, as well as in the usual AppDynamics product announcement publications. We are working towards delivering an XCFramework version of our agent in the near term. When will an XCF Framework version of the iOS Agent be available? It will now be running in emulation and will be slower than usual. Click the ‘Open using Rosetta’ check box.Right click Xcode.app and select ‘Get Info’.Use Finder to locate Xcode.app in the Applications folder of your Mac.This will cause all of Xcode to run slower due to the emulation but it will work with any version of the simulator. If you need to run a newer simulator than 13.7, you can force Xcode itself to run under Rosetta. You will notice that this simulator will run slower than normal due to the Rosetta emulation. Using an older simulator will force Rosetta to run and allow you to debug your app. Simulators newer than 13.7 have both Intel and M1 support. These simulators were made by Apple only in Intel-based versions. Select a simulator that runs iOS 13.7 or older.NOTE | In both cases be sure to Clean Build Folder, and then rebuild and test your app. This will force the Simulator to run an Intel version of the code, avoiding an M1 support error message. Make sure your Simulator will run under Rosetta. Make certain your simulator can run under Rosetta This does not affect the release version of your app.Ģ. For most developers, this is the default setting. This will cause Xcode to only build a version of your app required to run on the currently chosen simulator. In your project Build Settings, set the ‘Build Active Architecture Only’ to Yes for Debug mode. Set your project build settings’ Build Active Architecture only to ‘Yes’ There are a couple of simple steps for this workaround.ġ. How do I implement the Rosetta work-around? Want to be notified of updates about either this work-aroundĬ lick the 3-dot icon on the upper right, then select Subscribe from the drop-down list. When will an XCF Framework version of the iOS Agent be available?.How do I implement the Rosetta work-around?.NOTE | An Apple-supplied tool that emulates an Intel Mac running on an M1 Mac, Rosetta is available on any M1 Mac. In the meantime, if you want to test your product that includes our current iOS Agent Framework version, you will need to employ a work-around using Rosetta to run the simulator. This new product version can include an M1 Simulator slice for testing.ĪppDynamics is working on releasing our iOS Agent XCFramework version in the near term This is accomplished by application vendors shipping a new product packaged as an XCFramework rather than the traditional Framework. To run a simulator on an M1-based Mac, your linked frameworks need to support an ARM64 for M1 slice. How can I run a simulator on my M1-based Mac using Rosetta to provide the needed ARM64 support?
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